Leptos — Build Fast Web Applications with Rust
Leptos is a full-stack Rust web framework with fine-grained reactivity. Compiles to WebAssembly for the client and runs server functions natively. Signals-based reactivity (like SolidJS), server-side rendering, and hydration.
What it is
Leptos is a full-stack Rust web framework that uses fine-grained reactivity inspired by SolidJS. It compiles to WebAssembly for the client side and runs server functions natively, giving you a single language for both frontend and backend.
Leptos targets Rust developers who want to build interactive web applications without switching to JavaScript. Its signals-based reactivity model updates only the DOM nodes that actually changed, avoiding the overhead of virtual DOM diffing.
The project is actively maintained and suitable for both individual developers and teams looking to integrate it into their existing toolchain. Documentation and community support are available for onboarding.
How it saves time or tokens
Leptos eliminates the need for separate frontend and backend codebases. Shared types between server and client prevent serialization mismatches. Fine-grained reactivity means smaller, faster updates compared to virtual DOM frameworks. WebAssembly compilation produces compact binaries that load quickly over slow connections.
For teams evaluating multiple tools in the same category, the clear documentation and active community reduce the time spent on research and troubleshooting. Getting started takes minutes rather than hours of configuration.
How to use
- Install the Leptos CLI with
cargo install cargo-leptos. - Create a new project with
cargo leptos new my-app. - Define reactive components using signals (
create_signal) and derived signals (create_memo). - Add server functions with the
#[server]macro for database queries and API calls. - Run
cargo leptos watchfor development with hot reload.
Example
use leptos::*;
#[component]
fn Counter() -> impl IntoView {
let (count, set_count) = create_signal(0);
view! {
<button on:click=move |_| set_count.update(|n| *n += 1)>
"Count: " {count}
</button>
}
}
fn main() {
mount_to_body(Counter)
}
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Common pitfalls
- Expecting Rust compile times to match JavaScript build times. Leptos projects take longer to compile, especially on first build. Use
cargo leptos watchwith incremental compilation. - Trying to use JavaScript ecosystem libraries directly. WebAssembly interop exists but adds complexity. Prefer Rust-native solutions when available.
- Forgetting that signals are lazy. Derived signals only recompute when accessed, which can cause confusion if you expect eager evaluation.
- Not reading the changelog before upgrading. Breaking changes between versions can cause unexpected failures in production. Pin your version and review release notes.
Frequently Asked Questions
Leptos uses fine-grained reactivity (signals), updating individual DOM nodes without diffing. Yew uses a virtual DOM similar to React. Leptos is generally faster for dynamic UIs because it skips the diff step entirely.
Yes. Leptos has built-in SSR support. Pages render on the server for fast initial load and SEO, then hydrate on the client for interactivity. The same components work in both contexts.
The server-side portions run as native Rust. The client-side requires WebAssembly compilation. For server-rendered pages without client interactivity, you can skip Wasm entirely.
Fine-grained reactivity tracks which specific DOM nodes depend on which signals. When a signal changes, only those nodes update. This contrasts with virtual DOM frameworks that re-render entire component subtrees and diff the result.
Leptos is actively developed and used in production applications. The API has stabilized significantly since version 0.5. Check the release notes for any breaking changes between versions before upgrading.
Citations (3)
- Leptos GitHub— Full-stack Rust web framework with fine-grained reactivity
- Leptos Book— Signals-based reactivity inspired by SolidJS
- Rust and WebAssembly— WebAssembly compilation for client-side Rust
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