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ScriptsJul 7, 2026·3 min de lecture

CARLA — Open-Source Simulator for Autonomous Driving Research

A high-fidelity open-source driving simulator built on Unreal Engine, designed for developing, training, and validating autonomous driving systems in realistic urban environments.

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Installation avec revue préalable

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Needs Confirmation · 64/100Policy : confirmer
Surface agent
Tout agent MCP/CLI
Type
Skill
Installation
Single
Confiance
Confiance : Established
Point d'entrée
CARLA Overview
Commande avec revue préalable
npx -y tokrepo@latest install dfb3ee1b-79dd-11f1-9bc6-00163e2b0d79 --target codex

Dry-run d'abord, confirmez les écritures, puis lancez cette commande.

Introduction

CARLA (Car Learning to Act) is an open-source simulator purpose-built for autonomous driving research. It provides photorealistic urban environments rendered by Unreal Engine, a flexible sensor suite, and a Python API for programmatic control. Researchers use CARLA to train and evaluate perception, planning, and control algorithms without deploying real vehicles.

What CARLA Does

  • Renders photorealistic driving scenarios with dynamic weather, lighting, and traffic
  • Simulates a comprehensive sensor suite including cameras, LiDAR, radar, GNSS, and IMU
  • Provides a Python API for spawning vehicles, setting waypoints, and collecting sensor data
  • Supports co-simulation with SUMO for realistic traffic flow modeling
  • Includes a scenario runner for reproducible evaluation of driving agents against benchmarks

Architecture Overview

CARLA follows a client-server architecture. The server runs an Unreal Engine instance that renders the world and simulates physics. Clients connect via a TCP-based protocol using the Python or C++ API to control actors (vehicles, pedestrians, sensors) and retrieve simulation data. The server supports synchronous and asynchronous stepping modes, with synchronous mode guaranteeing deterministic replay.

Self-Hosting & Configuration

  • Download prebuilt packages for Linux or Windows from the official releases
  • Requires a GPU with Vulkan or DirectX support for rendering
  • The Python client library installs via pip install carla
  • Configure world settings (weather, map, traffic density) through the Python API
  • Build from source with Unreal Engine 4 or 5 for custom map and asset development

Key Features

  • Multiple detailed urban maps with intersections, highways, and residential areas
  • Programmable weather and time-of-day for testing perception robustness
  • Ground-truth labels for semantic segmentation, depth, and optical flow
  • ROS bridge for integrating CARLA with Robot Operating System workflows
  • Leaderboard challenge platform for standardized agent benchmarking

Comparison with Similar Tools

  • LGSVL Simulator — discontinued in 2022; CARLA remains actively maintained with a larger community
  • AirSim — focuses on drones and indoor environments; CARLA specializes in urban driving scenarios
  • NVIDIA DRIVE Sim — commercial, high-fidelity driving simulator; CARLA is free and open source
  • Waymax — lightweight, data-driven simulator by Waymo; CARLA provides full 3D rendering and physics

FAQ

Q: Can I train end-to-end driving models in CARLA? A: Yes. CARLA provides camera, LiDAR, and other sensor streams alongside vehicle controls, making it suitable for imitation learning and reinforcement learning pipelines.

Q: Does CARLA support ROS integration? A: Yes. The carla-ros-bridge package provides ROS topics for all CARLA sensors and controls, enabling integration with the ROS navigation and perception stacks.

Q: What maps are included? A: CARLA ships with several maps including Town01 through Town15, ranging from simple intersections to complex multi-lane highway interchanges.

Q: Can I create custom environments? A: Yes. You can build custom maps and assets using Unreal Engine and import them into CARLA. Documentation covers the full asset pipeline.

Sources

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