{"version":"1.0","workflow_uuid":"a9148c68-3862-11f1-9bc6-00163e2b0d79","workflow_title":"Ebitengine — A Dead Simple 2D Game Engine for Go","install_contract":{"version":"1.0","installReady":false,"title":"Ebitengine — A Dead Simple 2D Game Engine for Go","summary":"Ebitengine is a simple 2D game library for Go with a tiny API that takes minutes to learn. It compiles to WASM, iOS, Android, Nintendo Switch, and desktop — ideal for game jams and indie titles written in Go.","assetType":"Scripts","pageUrl":"https://tokrepo.com/en/workflows/a9148c68-3862-11f1-9bc6-00163e2b0d79","sourceUrl":"https://github.com/hajimehoshi/ebiten","intendedFor":[],"firstActions":[],"agentFirstSteps":[],"targetPaths":[],"verification":[],"startingPoints":[],"example":"","successOutcome":"","boundaries":[],"askUserIf":["the current workspace stack cannot be matched to a safe upstream template","the target path is not the project root, or an existing file should be merged instead of overwritten"]}}