# GPUI Component — Rust GUI Components for Cross-Platform Desktop Apps > A high-performance Rust UI component library built on the GPUI framework, providing production-ready widgets for building native desktop applications. ## Install Save as a script file and run: # GPUI Component — Rust GUI Components for Cross-Platform Desktop Apps ## Quick Use ```bash # Add to Cargo.toml # [dependencies] # gpui-component = "0.x" cargo build ``` ## Introduction GPUI Component is a Rust UI component library built on top of the GPUI framework (the same rendering engine that powers the Zed code editor). It provides pre-built, styled widgets for building cross-platform desktop applications with GPU-accelerated rendering. ## What GPUI Component Does - Provides ready-made UI widgets: buttons, inputs, dropdowns, modals, tables, and more - Renders via GPU for smooth 120fps animations and transitions - Supports theming with light and dark mode out of the box - Offers layout primitives compatible with GPUI's flex-based system - Handles keyboard navigation and accessibility basics ## Architecture Overview The library layers on top of GPUI's immediate-mode-style rendering engine. Each component is a composable Rust struct implementing GPUI's Render trait. Styles are defined in code using a Tailwind-inspired API. The GPU backend (Metal on macOS, Vulkan/DX on others) handles all drawing, keeping CPU overhead minimal. ## Self-Hosting & Configuration - Add as a Cargo dependency in your Rust project - Requires GPUI as a peer dependency (same version as Zed uses) - Customize themes by overriding the built-in color tokens - Build for macOS, Windows, and Linux from a single codebase - No runtime dependencies beyond the system GPU driver ## Key Features - GPU-accelerated rendering for smooth, responsive interfaces - 30+ pre-built components covering common desktop UI patterns - Tailwind-inspired styling API defined entirely in Rust - Same rendering engine trusted by the Zed editor - Cross-platform: macOS, Windows, and Linux from one codebase ## Comparison with Similar Tools - **egui** — immediate-mode GUI in Rust; GPUI Component offers richer styled widgets - **Iced** — Elm-inspired Rust GUI; different architecture, less GPU focus - **Tauri** — uses web tech for UI; GPUI Component is pure Rust - **GTK-rs / Qt** — wraps C/C++ libraries; GPUI Component is Rust-native - **Dear ImGui** — C++ focused, debug-style UI; GPUI targets polished apps ## FAQ **Q: Do I need to use the Zed editor to use these components?** A: No. The library works with any GPUI-based Rust application. **Q: Is GPUI stable?** A: GPUI is actively developed alongside Zed. The API is evolving but usable for production applications. **Q: What platforms are supported?** A: macOS has the most mature support. Windows and Linux support are improving with each release. **Q: Can I contribute custom components?** A: Yes. The project accepts community contributions via GitHub pull requests. ## Sources - https://github.com/longbridge/gpui-component - https://docs.rs/gpui --- Source: https://tokrepo.com/en/workflows/asset-35f7abf9 Author: Script Depot